Game Theory
Games & Hobbies
Inside the Game Industry (Author: Campbell, Whitta and Williams)
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Recent episodes from Game Theory
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Published: Sep 4, 08Gary, Colin and producer Kris talk about the big Xbox 360pric
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Published: Aug 27, 08Colin, Gary and producer Kris examine an analyst's speculation that Nintendo could launch its next console before Sony and Microsoft (would that make sense?), the controversial 9/11 Invaders! exhibit at Leipzig (it may be art, but is it any good?), Pan's Labyrinth director Guillermo del Toro's favorite games (he knows ICO?!) and why MMO developers should stay away from the fantasy genre (is there any question as to why?). Answers to all the burning questions within.
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Published: Aug 20, 08During another Colin-free episode (he's on vacation, er sorry, "holiday"), Gary and producer Kris cover new PS3 hardware announcements, the Activision vs. Warner Music licensing fee debate, Nintendo's E3 mea culpa, Sega's comments on the "flood of crap" on Wii and finally, how Denis Dyack managed to get banned from NeoGaf... should he tone it down?
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Published: Aug 13, 08Gary, Colin and producer Kris try something different thisweek, as the crew talks about each of their three wishes for the gamesindustry. We donât want to spoil it (well, letâs just hint âone console futureâand âraze retailâ), so you just have to listen (and when youâre done, go aheadand list your three wishes in our comments section).
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Published: Aug 6, 08Colin had to miss out on this podcast, but Gary and producer Kris proclaim, "The show must go on." In this hour-long podcast we talk about the need for "dev superstars" like Cliff Bleszinski and Jade Raymond, another rumored Xbox 360 price cut, why Sierra must be laid to rest, the PS3 as the lone bright spot for Blu-ray and so much more.Listen till the end. You'll want to wash yourself off.
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Published: Jul 30, 08Gary, Colin and producer Kris visit the "controversy" surrounding the PSN game Fat Princess--is it fat-bashing, woman-hating material? Also we talk about Richard Garriott's plan to save the human race with MMO players 'DNA, Spore's microtransaction potential, whether or not cut scenes have a place in the modern game and why Wall-E is bombing as a game.
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Published: Jul 30, 08Gary, Colin and producer Kris visit the "controversy" surrounding the PSN game Fat Princess--is it fat-bashing, woman-hating material? Also we talk about Richard Garriott's plan to save the human race with MMO players 'DNA, Spore's microtransaction potential, whether or not cut scenes have a place in the modern game and why Wall-E is bombing as a game.
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Published: Jul 23, 08Gary, Colin and producer Kris revisit last week's E3 Media and Business Summit, discussing which hardware maker "won" the event, some standout products and whether or not E3 will be back next year. Also, we touch on NPD data that showed a big surge in MGS4-related PS3 sales.
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Published: Jul 9, 08Gary, Colin and producer Kris are back from the podcast break with some commentary on next week's big games bash known as E3 (erm... Media and Business Summit), and the games we can't wait to see. We also talk tax breaks for game developers, Diablo III and more.Producer's note: Thanks for being patient, folks! We had a hyperactive mic when we recorded yesterday and I had to sort it out with my n00bish audio skills. It's bearable now, I think.
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Published: Jun 17, 08Gary, Colin and producer Kris talk the May NPDs, and whether or not PS3's 22,000 win over the 360 really means anything at all. We also talk about Microsoft's latest comments on the dreaded Xbox 360 RROD, Nintendo's "geeks and otakus" remark, the rise of peripheral-based games, and our first post-release impressions of Metal Gear Solid 4.And as a side note, we will be taking a two-week break from the 'cast due to various scheduling conflicts, so soak this one in!
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Published: Jun 11, 08Developer James Portnow joins Gary and producer Kris in a wide-spanning podcast that covers Portnow's adventures in creating a start-up game firm, the release of Metal Gear Solid 4 (and whether or not hour-long cut scenes are a good thing), a Nielsen survey that found the Wii straggling behind rivals in terms of console play time, and a few other interesting tidbits.And where's Colin?Note: Skype was funky today, making Kris' voice sound like a Decpticon's.
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Published: Jun 3, 08Fabled ex-Game Theory producer Jeremy Williams pops in (on a temporary basis--sorry J-Will fan club) to talk about his work on the recently announced Qore, a high-def video-based games "magazine" available via PSN. We also talk about Valve's latest defense of PC gaming, which turns into a Steam love-fest, as well as 3D gaming (with glasses!) and boob issues in Age of Conan: Hyborian Adventures.
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Published: May 28, 08This week, Colin, Gary and producer Kris talk about whether or not Age of Conan can possibly give World of Warcraft a run for its money, Microsoft's recently announced changes to Xbox Live Arcade, a recent survey on gamers' habits, and how Wii has been used an icebreaker for group sex...
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Published: May 14, 08Gary, Colin and producer Kris are joined by Cheryl K. Olson, Sc.D, co-author of the book Grand Theft Childhood (www.grandtheftchildhood.com) and co-director of Center for Mental Health and Media, Harvard Medical School, to talk about the effects of violent games on kids. We also talk Sony's latest PS3 hardware sales figures, EA's new quality commitment, Hideo Kojima's comments about Western developers surpassing Japan and Microsoft's tirade against Sony...
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Published: May 14, 08Gary, Colin and producer Kris are joined by Cheryl K. Olson, Sc.D, co-author of the book Grand Theft Childhood (www.grandtheftchildhood.com) and co-director of Center for Mental Health and Media, Harvard Medical School, to talk about the effects of violent games on kids. We also talk Sony's latest PS3 hardware sales figures, EA's new quality commitment, Hideo Kojima's comments about Western developers surpassing Japan and Microsoft's tirade against Sony...
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